Tuesday, August 4, 2015

Dare To Be Unique - Be You

Why pick a lock, when you can break the wall? Sure, picking the lock takes less effort and is probably better-suited to your purposes but it does not provide a long-term solution. Each time you need access to wherever the door in question leads, you have to pick the lock again. And again. This, quite clearly, is not a desirable state-of-affairs. A method of opening the door which would guarantee permanent accessibility would then be of great advantage. breathing the walls around the door is one such method. Once you've emphatically proven your abilities to break through walls, no one will dare lock a door against you. This not only provides permanent access but also sends a message: "I'm in charge!", even when you were clearly not. Lock-picking is subtle and diplomatic but subtlety and diplomacy are only required in situations where one doesn't have absolute control. On the other hand, breaking a wall with RPGs proves irrefutably that one is in charge. Case in point: the United States' use of nuclear bombs to end the Second World War. Although only two such bombs were deployed, there was no telling how many more of these devastatingly lethal weapons the Americans had in their arsenal. The mere "possibility" that the USA could unleash more of these weapons on their enemies resulted in the end of the war. Gruesome as this example is, it goes to show the importance of having something one can depend on to perform at any time. Moral: Discover a fool-proof, infallible tool, product or skill and use it as your selling point and you'll be sure to succeed at whatever you do. Remember, the obvious answer is not always the best.

No comments:

Post a Comment

We want to hear what you think. Please post a comment.